$30,000.00 Fixed
We are looking for a talented and detail-oriented 3D Designer to create high-quality 3D models, animations, and photorealistic renders for digital media, branding, visualizations, and product presentations.
You will work with creative teams, developers, and marketing teams to produce visually stunning assets for web, mobile apps, ads, UI/UX elements, and promotional campaigns.
Key Responsibilities:
Create 3D models (products, environments, characters, architecture)
Produce realistic lighting, shading, and rendering
Create 3D animations, motion graphics, and walkthroughs
Import, clean, and optimize 3D assets for performance
Collaborate with UI/UX teams for 3D elements in apps/web
Create textures, materials, and UV maps
Manage rendering pipelines (Cycles, V-Ray, Arnold)
Deliver final models in required formats (OBJ, FBX, GLTF, STL)
Create 3D assets for AR/VR platforms
Work with marketing teams for product showcase animations
Optimize scenes for fast rendering and reduced file sizes
Maintain high quality and realism while meeting deadlines
Required Skills:
2+ years of experience in 3D design or modeling
Proficiency in Blender, Maya, 3ds Max, Cinema 4D, or ZBrush
Experience with V-Ray, Arnold, Cycles, Redshift rendering engines
Strong understanding of lighting, materials, and textures
Knowledge of UV mapping and baking
Experience creating low-poly and high-poly assets
Ability to export models to Unity, Unreal Engine, or WebGL
Basic knowledge of Adobe Photoshop & Illustrator
Strong creativity, attention to detail, and problem-solving skills
Ability to handle multiple design projects simultaneously
3D Design Areas Covered:
Product Modeling
Electronics
Furniture
Jewelry
Packaging
Architectural Visualization
Interiors
Exteriors
Landscaping
Motion Graphics & Animation
Explainer animations
Logo animations
Camera movement & transitions
Game-Ready Assets
Low-poly assets
Optimized textures
PBR workflow
Character Modeling (Optional)
Sculpting
Rigging
Basic animation
Tools & Software:
Blender
Autodesk Maya
3ds Max
Cinema 4D
ZBrush
Substance Painter / Alchemist
Adobe Photoshop
Adobe Illustrator
Marmoset Toolbag
V-Ray / Arnold / Redshift / Octane
Best Practices:
Maintain clean mesh topology
Use PBR (Physically Based Rendering) workflows
Follow correct scale and measurement standards
Optimize poly counts for mobile/web or game engines
Use HDRIs for realistic lighting
Keep file structure organized (textures, materials, models)
Render in multiple passes for flexibility
Performance Metrics & KPIs:
Render quality & realism
File optimization and load performance
Meeting deadlines consistently
Creativity and adherence to design guidelines
Revision rate per project
Deliverables:
3D models (FBX, OBJ, GLTF, STL, Blend, Max files)
High-resolution renders (PNG, JPG)
Animated videos (MP4, MOV)
Texture sets (BaseColor, Roughness, Normal, AO, Metallic)
Project source files
1–2 revision cycles included
Compliance & Standards:
Follow industry PBR standards
Maintain correct UV maps and texture resolution
Deliver models with clean topology and naming conventions
Ensure assets follow platform requirements (Unity, Unreal, AR)
Emerging Trends:
AI-assisted 3D generation tools
Real-time rendering (Eevee, Unreal Engine 5)
AR/VR ready 3D assets
Procedural modeling with nodes
Photogrammetry scanning
Deliverables Recap:
✅ Realistic 3D models
✅ Rendered images and animations
✅ Optimized textures and UV maps
✅ Project files for further editing
✅ One-click export for game engines or AR apps
Budget:
💰 $30 – $85/hour or $2,000 – $7,000 per project
(depending on complexity, number of models, and animation requirements)
Timeline:
⏳ 2 – 8 weeks
(based on modeling detail, rendering time, and revisions)
- Proposal: 0
- Less than a month